Ni No Kuni Reinvigorates Hopes for the JRPG

This past week I started playing a new game. That new game is called Ni No Kuni, a JRPG for the PS3. It’s made by Level-5 and Studio Ghibli and published by Namco Bandai. It’s basically like playing through a Studio Ghibli movie. So in other words, it’s awesome.

It’s jam packed with whimsy, charm, and nostalgia for what JRPGs used to be all about. Some games (*cough* Final Fantasy *cough*) have started to move towards style over substance, but Ni No Kuni gives hope for games that are still very substance driven – like JRPGs were back in the good ol’ days. So what makes Ni No Kuni so great, other than the fact that you can actually somewhat study Japanese with it (gasp!)?

What the Game’s All About

nino-battleNi No Kuni is a very traditional style RPG. You play as Oliver, a little kid from Motortown. Through a series of events, you find yourself partying up with a fairy known as Mr. Drippy and traveling to a parallel universe to save souls and subsequently, the world. The world is filled with amusing creatures and monsters, fairies, and talking cats. It doesn’t get much better than that.

nino-cat

Like most JRPGs, you have HP, MP, and lots of experience to gain and equipment to equip. You recruit party members and familiars to help you in battle, help townspeople out with odd jobs to advance the story, and fight monsters to advance your levels. If you’ve played an RPG before, you’ll know what to expect here. You travel around towns, an overworld map, dungeons, and locales.

For those of you totally unfamiliar with the game, here’s a review that does a good job letting you know what the game is all about.

What Sets it Apart

nino-charactersBut playing a game like this, a game that feels more like a classic RPG than a modern innovation, there’s absolutely nothing wrong with that. This is a JRPG done right. Everything is absolutely top notch. It might not be incredibly innovative or fresh, but everything that is done here is done very well and the game shines as a result.

I believe Studio Ghibli’s influence on this is immediately clear as well. The animation and visuals are strikingly beautiful. Not only do you feel like you’re playing through an anime, you feel like you’re playing through a Studio Ghibli film. What could be better than that?

nino-cliff

The soundtrack is no slouch either. All the music is very whimsical and fits in just great with the rest of the game. It was composed by the esteemd Joe Hisaishi and performed by the Tokyo Philharmonic Orchestra.

Another great thing is that the game actually lets you have the original Japanese audio track as an option. I’ve heard great things about the English dub, but being able to play through with the original Japanese voices is a real treat.

nino-battle2

The battle system is really fun, but it takes some time to really get rolling. In the beginning you just have Oliver and one familiar to control. It works, but it’s not exactly exciting. Eventually you recruit other party members and gain access to more familiars. This is when things really start to open up.

For Studying Japanese

nino-bookSince the game includes the original Japanese language track, you can use that for your Japanese studies, depending on your level of Japanese. Also, Mr. Drippy (the little fairy that follows you around) speaks in Kansai dialect, so that’s just fantastic.

Anyway, one issue is that the English subtitles (which can’t be turned off, unfortunately) are not direct translations of the Japanese audio. This can be kind of goofy (or fun) when you’re playing along listening to the Japanese and reading the English and realizing that they don’t really match up. It’s kind of entertaining to pick these out and think about how you might have translated them in your head as you’re playing along, assuming you don’t get too distracted from the game itself, of course.

nino-dragon

Another unfortunate thing is that there’s no Japanese language subtitle option, but I think that having the Japanese audio track alone is impressive enough. All of the latest Tales games (also produced by Namco Bandai) don’t include the Japaenese audio track, so I always appreciate it when games like Ni No Kuni at least give you the option.

Granted, there are much better ways to study Japanese, but it’s nice that the game at least includes the Japanese audio. It’s better than nothing, you know?

The Future

nino-futurteThese days I feel like we’re seeing less and less Japanese games like Ni No Kuni. Maybe that’s what makes them stand out so much more, but I really really enjoy them and I am always very excited when they make it over to America, eventually. Do I think that JRPGs will ever make a full return to games like this? Probably not. But it’s nice to know that people are still making games like these and when they do come out, they are very well received.

That being said, I’m guessing that we’ll see games like this one every once in a while, but sadly I doubt that we’ll ever see a true return to the golden age of JRPGs. But who knows? Maybe the next gen systems will surprise all of us and be jam packed with traditional JRPGs. Haha, I wish.

Anyway, I give Ni No Kuni a hearty recommendation. If I had to put a number on it, I’d give it a 9/10 just for the relatively slow start with the battle system. It’s right up there with the brilliant Tales titles I’ve played this generation.


So have any of you played Ni No Kuni? What do you think about the future of traditional style JRPGs? Do you think they’ll still be around for many years to come or do you think the influence of franchises like Final Fantasy will push them all towards “modernization”? Share your thoughts in the comments!

  • Y.

    I’m honestly considering buying a PS3 for this.

  • M4K0T0

    I played maybe around 50% of Ni no Kuni, and i must say that after some time it gets really boring. The idea with the monsters and the two worlds ist really nice and it all looks great and cute, but the more you progress the more you realize, that the whole gameplay is just repeating itself. Also the story is progressing really slowly. It seems like they tried to stretch the content of an average ghibli movie to 30 hours of gameplay. In my opinion its not really working. Maybe this game is rather ment for kids…

  • KaoriCamellia

    Agh, I want to play this! Everyone at work has asked me if I’ve bought it yet. :O Now I know I should.

  • Daniel

    I have been absolutely loving Ni No Kuni. I’m pretty bad at RPGs so I really like that it eases you into the gameplay and tactics. Also: Studio Ghibli.

  • t.jodo

    I bought this game as soon as it was released and beat it after approx. 80 hrs. Plenty of content and monsters to collect and add to your party. I was also excited to hear that I could enable japanese audio but was very disappointed to see the english subtitles to be highly localized, right down to mr. drippy’s Welsh/English accent and catchphrases. I really hate to see games like this to have such heavy localization which really changes the original story. Hopefully in the future we will see more games with this optional japanese audio and will include the true english translation as opposed to the localized translation that does not match up with what the original voice actors are saying.

  • http://www.tofugu.com koichi

    whoa, japanese audio? Maybe will pick this up now…

  • nitroblast

    It’s beautiful, but I found it to be excruciatingly boring. Atlus is the best current JRPG developer and hopefully they’ll continue that now that they’re part of Sega.

  • Fronttag

    Played it, loved it and would play this any day over the more mainstream games

  • HatsuHazama

    ‘If you’ve played an RPG before, you’ll know what to expect here. You travel around towns, an overworld map, dungeons, and locales.’
    Not if that RPG has been made in the era of PS3 and Xbox 360. Surprisingly few of them have all of those nowadays… but the ones that have are nearly always the best kind of RPG.

    As for Ni No Kuni itself, I liked the look of it. It’s extremely pretty, but I don’t have a PS3. Maybe if it’s on Gakai for Vita I’ll play it, but till then… anticipation! I may try out the DS ‘version’ though, even if it is different. Only released in Japan, but hopefully now my Japanese has got to the point I can cope with it!

  • Chris

    I just love this game, I enjoy everything from fighting, til just randomly walking around and listening to the awesome soundtrack that makes this game even more awesome. Its one of the best games that I have ever played, and unlike other games that get really boring after time or let you down story wise this one, is even funny and interesting during a second play through

  • Joel Alexander

    Oh, rub it in, do. Been waiting on the DS edition of this since forever, only to find the English version got cancelled. Can’t even buy the Japanese version on Amazon, because it’s only available on the Japanese edition, and you need a Japanse postal address to make an account there…

  • Doublevil

    Thanks for the article. It’s always nice to read about JRPGs.
    I don’t think the evolution of the JRPG genre is necessarily a bad thing. We still get plenty of excellent JRPGs.
    In fact, I don’t get what you call a “traditional” JRPG. Would that be “anything other than modern Final Fantasy”? I don’t see any other franchise taking the same path. And I have no problem with it taking this path, too. I still play and enjoy these games.

    My favorite JRPG is Xenoblade Chronicles (Wii) released in 2010 in Japan (2012 in USA) by Monolith Soft (best video game studio ever). And it also happens to have japanese audio (though the british dubs are memorable). My first playthrough was 250 hours of pure greatness.

  • iamoyashiro

    tbh the only reason i considered getting this game was because of studio ghibli and joe hisaishi!

  • John

    Sadly, not all of the game is voice acted, but it’s nice for the parts that are to be in Japanese.

  • John

    I hope I don’t get bored with it D: But yeah, I think Bamco is #1 for me currently and then Atlus probably.

  • John

    Those alone are great reasons! You should look into it again – it’s lots of fun.

  • mouf

    I completed this game and it felt like Studio Ghibli meets Pokemon. If you’ve played a Pokemon game, you’ll know that the battles get boring after a while. You’ll need to do some grinding in the open world which, to me, took a lot of the fun away. Furthermore, the game moves to a different screen for battles, which means you lose so much time entering and leaving battles.

    On the other side, animations are very Ghibli-ish and you get an original story that is very engaging.

    To sum it up, the storytelling is stellar, the mechanics behind the game, not so much.

  • rapchee

    that’s rpg-s for you

  • rapchee

    if it’s a digital delivery, so you don’t need an actual address to get shipped to, you could just zoom into japan in googlemaps and pick an address

  • rapchee

    somewhat relatedly i got an “undubbed” ghost in the shell game – originally there was a separate english and a japanese version but some smart person managed to import the japanese audio into the english subbed version

  • DAVIDPD

    A prefect fusion of game development and animation. My favroite game of the year by far.

  • John

    You won’t regret it!

  • Paladin341

    I already bought this on PS3. Going to play it after I finish playing Pokemon Y

  • expat88

    I’m playing Ni No Kuni on DS right now. Literally, right now.

    My coworker picked it up on sale, and a few days later I found it in the used games section for 10 dollars. I took it to the counter and they said, “Wait, there’s more.” They pulled out the original package, complete with “Magic Master” book. I was just…stunned. All for ten bucks, I got this great Ghibli game AND this incredibly beautiful book?

    My stepson tried to steal the game from me before I was even halfway through. It is absolutely wonderful to play through – the cutscenes are awesome, because they’re Ghibli. So you spend the game looking forward to the cutscenes, which is rare in itself.

    The DS version is a LOT better than the PS3 version from what I can tell by reading reviews. The combat system is straightforward and simple – much like Pokemon, but a little simpler. Unlike Pokemon, you get to choose your Imagine’s third evolution, which is a frustrating experience simply because both evolutions are usually pretty nice.

    As someone else said, GRINDING is a problem. Items have a HILARIOUSLY LOW drop rate, which means you can spend hours and hours and hours just trying to get one item to drop. Even with Jairo’s “steal” ability, it takes forever. I’m currently grinding through the DS’s post-game “Moya Tower” and, good god, it is grueling. To unlock each level of the tower, you have to grind, grind, grind for rare items, then take them back to be turned into tower levels. Fortunately, as you unlock tower levels, the tower grows in the overworld.

    I’ve never written a game review before, so this is a bit rambling, but, no, for serious: I’m literally playing this game as I type. I’m grinding for items to finish off the last twenty levels of the Moya Tower.

    If you can get the game in the original Japanese, do it! It’s not too hard to follow, and the subtitles help. Shizuku is a BIT tough to understand, but his subtitles are always there. Oh, and the Magic Master! It’s all made up to look like an old European manuscript, like the Red Book of Westmarch or something. It has a full list of the imagines and a description of their abilities, a list of items in the game and where you can find them, all the spells in the game and their “runes,” and a collection of “folktales” at the very end.

    My local game store still has at least one copy in the used bin – all for ten bucks, so, uh…come to my town and I’ll point you in the right direction!

  • expat88

    The DS version has absurd amounts of grinding – something like 75 rare items per floor for the Moya Tower. Not to mention the one level where you have to find an item that ONLY drops in random treasure boxes – that took me a week or more to find.

    I think the Moya Tower has some SERIOUS “false difficulty” in it, and I think that is a major design flaw to be honest.

    Unlike Pokemon the game has no serious resistance/vulnerablities RPS shuffling to do. You can really rather freely choose your team, which is actually really hard, because so many Imagines are interesting that it’s hard to just pick the 18 you like.

  • expat88

    You absolutely will, if you try to do the post-game stuff. The game absolutely has a limit on its replay value, but, I don’t know. I’m pushing for the full Moya Tower completion and all recipes. Then again, I just got a recipe that requires FIFTY aiamonds. Fifty.

    Honestly, the “heart shard” aspect of the game is probably the only tedious part during the main story. The quests and sidequests are all pretty simple, but running around from town to town looking for that one, single guy with “dream” is annoying. You have to check every single screen in the town just to find the person with the right “heart” and then you have to go all the way back.

    Other than that, the game is a blast, and the fact that it’s Ghibli just makes it that much more fun to explore and enjoy!

  • azumi

    Funny, me too

  • Joel Alexander

    There’s a book with it (which is, incidentally, the reason they cancelled the English release).

  • expat88

    The book is super, super nice, and it would be rough to translate.

    But didn’t the PS3 version come with the translated book? There’s a secret code in the game that would be really, really, really hard to redo into English – so I wonder how they handled that.

    Anyway, if you can get your hands on the book, it’s awesome. It really makes the game.

  • OphirN

    I think this localization made the game more interesting. Honestly.

    The Japanese dub should be awesome aswell, but the English version is really well made and very engaging. Shizuku (Mr. Drippy) has a very funny Welsh accent for exemple. xD

    They are just trying to make the game likable for everyone.

  • Carthegian

    Damn you John! Now if I could just buy a ps3.. (or steal it somewhere…)

  • John

    Yeah, I’ve heard really great things about the English dub. I just can’t pass up that Japanese audio, haha.

  • John

    Christmas is right around the corner!

  • EspadaKiller

    Yes, this is one of the best JRPGs I had ever played. Very very nice story and despite the main character is just a little boy, I really like it a lot. Graphics are fantastic on the PS3 too. Wish there are more JRPGs like this game. Hope for the best for next-gen, as the PS4 is much easier to develop than the PS3!

  • Zastrow

    So I just put 50-60 hours into the game and I can say I enjoyed every hour. If I didn’t already have a PS3 and bought one just for this game, I would feel like I made a good purchase.

  • Zastrow

    The English is exceedingly well done. I would recommend it over the Japanese if you don’t speak Japanese.

  • John

    What if I speak both D:

  • Grey Kat

    Sigh…I have so little time already what with Legend of Zelda and having a Life and…you know…Legend of Zelda (CURSE YOU, GOLDEN BUGS! WHY YOU SO HARD TO FIND?!?!). But every time I even see a picture of this…goose bumps. And I’m not even a large fan of Studio Ghibli art style even if the animation is always top rate. Curses…this may be a Thing that disrupts my 20th playthrough of LOZ…or sleeping… …probably sleeping…

  • John

    Sleep is overrated!

  • Genkakuzai

    Late reply, but that’s exactly what I did. Bought a PS3 bundled with Ni No Kuni solely for that game. And man was it worth it. It’s like running around in a Ghibli movie.